In the darkness the trees are full of starlight (henwy) wrote,
In the darkness the trees are full of starlight

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Ubercon XI

I'm really not sure how many more Ubercon's there will be. The entire thing was on rocky financial footing even before the recent economic problems. Add that into the mix and my personal guess is that there will be perhaps one more before it ends in flames.

THat said, this particular con didn't seem to go badly. The attendance numbers seemed to be steady if not up based on the number of people I saw in the main ballroom each day. That should mean that the revenue stream is steady. The problem is that I'll bet the costs to run the event have increased with changes in hotels and whatnot. I had really liked the previous location since it was close by and had a Harold's on site. If you look at the ubercon tag, you can see some past entries with pictures of the food provided at Harold's. Pancakes bigger than a person's head and heaps of dead animals parts all roasted to perfection. I ended up having a single meal at the new hotel's restaurant and it's not one I'm soon to forget. It was cheap as hell but also featured meat that was one step above dog food. This stuff was so tough that I could have spent half the day chewing on it and not made a dent. Never before had I had a meal that so brought into focus that old apocryphal tale of there being 5 pounds of undigested red meat in every person's colon when they die.

I seem to have gotten off on a tangent there. The point of the con wasn't the shoddy food after all. The point was supposed to be the gaming. I ended up playing a buncha various board and card games. Most of it was retreads and I didn't get the opportunity to play many things that were new. I did get to try Gill Hova's game Prolix, which was fun despite the fact I got my ass kicked. Other than that there was a game of Cash and Guns, Illuminati, Agricola, Munchkin, Hex-Hex, etc.

The conflict came on Sunday when Robert Washington was running a game of War on Terror, something I had signed up for on a lark. Right before the game started, a bunch of us at the table had ordered Chinese food and I was the one who was holding all the money and was going to go get it when it arrived. I didn't want it to disrupt the middle of gameplay so I let someone else get in on the game and decided instead to watch. I had mentioned to Robert that I wasn't sure about the quality of the game design in the first place since it seemed to be so heavy on theme. In my experience, theme-heavy games seldom make for ones with good game play. His take was that it was a fantastic game and that he had never known anyone to not rave ecstatically about it. He even questioned whether it was even possible for someone to not love it after playing it.

So the game unwound and other than a few tidbits here and there, I wasn't all that impressed. During the game, I was chatting with a couple of the players closest to me about the game design and they were showing me the various cards they had. There seemed to be some monstrous sized flaws including the fact that it was all but impossible to really beat anyone in the game as a terrorist player since at any time they can choose to change sides and join you. That ended up happening quite a few times as someone would be on the brink of losing and then just switch and now they were winning. That seemed a little weak to me and to some of the terrorist players who had done all the heavy lifting up to that point. There were also a bunch of issues with card balance and we were discussing ways it could be changed to make it more balanced.

Anyway, Robert was clearly unhappy that the people playing the games were not having an unalloyed fabulous time. He started to make comments that he was starting to see a correlation because it was the only time he had ever run the game where people didn't love it. Basically, he claimed that the only reason to players didn't love it was because I was watching the game. Soon after, he told me that he would prefer if I stopped watching the game. I should have told him right then and there that I would prefer if he went and fucked himself. Instead I simply refused and he threatened to call security, which I thought was a fabulous idea. Of course, the wanker didn't follow through on the threat, but he did go off whining to the head of boardgaming and nothing game of it. The game wrapped up soon after that with basically all the remaining players changing sides so in effect, they all won. Despite the fact that the other players all told him that my presence had no impact upon their lukewarm reactions to the game, Mr Paranoid continued to insist that the only reason they hadn't loved it was that I was there. You'd think that if I really had such powers of mind control, I'd find better uses for it. I'm just not sure what is wrong with the guy. He must seriously be fucked in the head. I can understand liking a board game and even becomming attached to it, but actually believing that it's humanly impossible for anyone to not like it is insane.

All in all, I was relatively happy about the altercation. I've never really liked that asshole but I've never really had a good solid reason why. I did have a run-in with him at the last ubercon where I couldn't get rid of his crazy ass but it didn't feel like sufficient reason to loathe someone. Thankfully, now I feel fully justified in thinking he's a psychotic spazzcase. Seriously, what a fuckup.
Tags: board/card gaming, ubercon

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