Buffy the Vampire Slayer
-I, of course, played evil and managed to kill all the goodygoodies in fairly short order. Buffy was the first one to get womped and that pretty much solved that. Frig was playing buffy and I'm not sure he had payed much attention to the rules, which might explain why he charged in to fight the Big Evil and his minions all alone.
-I actually took the time to integrate the two expansion packs of cards that I've had forever but never shuffled into the main deck. It was the smoothest running game we played thanks to the basic rules though I still don't like the randomness of winning. It seems like kind of a crock when you've managed to collect the most carrots but the random selection of the magical carrot screws you out of a win. We ended up trying this one twice and I think oatmeal picked up the win in the first game and no one won the second.
-I was really disapointed by acquire. I had some sense of hesitation based on my initial read of the rules and it was every bit as wonky as I had imagined. It's hard to figure out exactly how the strategy of the game should work, since from what I could figure, you're better of holding the companies being acquired rather than the company doing the acquiring....which dosen't make much sense to me. Since the increase in size of company to cost per share is not linear, and is instead exponential, the larger company seems to get screwed bigtime. The amount for majority/minority shareholder in the acquired company far outweighs the gains in the acquiring company of getting larger. I can't help but think this would be a far better game if I could just work out some house rules. I'll send some time searching the net later and try to confirm the game is played as we played it, and whether anyone else has had any ideas how to make it more 'sensical'. Oh, and candie one this one. But I'm pretty sure she was stealing money from the bank so it dosen't count. She's a sneaky one.
Settlers of Catan
-This was the last game we tried for the night and it went over pretty well despite a lot of whining and complaining about how complex the setup was looking. It was slow going in the beginning and took some amount of handholding, but by the end things began to pick up. Everyone was picking up their own resource allotment and keeping up with the speed of the game. Just when we were near the end of the game however, people decided they were too tired and wanted to quit. Pansies. This led to a final victory point count and candie and I tied at 9, with the goal to win being 10. Since this game went over so well, I'm thinking of brining the expansions next time and adding more complexity to the game. I have both the cities and knights of catan, which I've played once, and the seafarers of catan, which is still shrinkwrapped. I guess I could just toss caution to the winds and try to run the next game with both expansions, but I think we should babystep this one. If that goes well, the next game is puerto rico!